Combat Design Analysis
SRPG + Visual Novel
Narrative Puzzle Game
Board Game
I’m Chris, a game designer from the Black Forest, Germany. I’ve always been passionate about logical thinking, numbers, art, and visualizing my thoughts on paper. I love comfy bars, Japanese vending machines, and tinkering with game mechanics.
I studied Game Design at the University of Applied Sciences Europe in Berlin, where I found his passion for the trade.
What I do best is adjusting game mechanics, creating target-aimed gameplay experiences, and designing ingame levels and spaces accordingly. I particularily enjoy communicating concepts to the team so everyone is on the same page. Easy to read documentation is key to make design guidelines understandable for everyone.
Age: 27
Vision: Make a difference
Vision*: -1.75
*(according to eye doctor)
© 2020 - 2023 by Christopher Boeckh